<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, user-scalable=no">
    <meta name="full-screen" content="yes"/>
    <meta name="x5-fullscreen" content="true"/>
    <title>sushi</title>
    <script type="text/javascript">
    </script>
</head>
<body>
<canvas id="gameCanvas" width="640" height="960"></canvas>
<audio id="playAudio" />
<script type="text/javascript" src="src/cocos2d-js-v3.3-lite.js" charset="UTF-8"></script>
<script type="text/javascript">
    window.onload = function(){
        cc.game.onStart = function(){
            cc.view.setDesignResolutionSize(640, 960, cc.ResolutionPolicy.FIXED_WIDTH);
            cc.director.setContentScaleFactor(1.0);
            cc.LoaderScene.preload(g_resources, function () {
                cc.director.runScene(new StartScene());
            }, this);
        };
        cc.game.run("gameCanvas");
    };
</script>
</body>
</html>